All
Projects
Prototypes
Jams
ABOUT ME

Burn Peasants! (Unity C#)

Prototype — 2019


ROLE — Gameplay programmer
TEAM — 5 people
TIME — 5 months

An arcade shooter in which you play as a dragon and defend your eggs against human armies, until you grow old and incarnate your kin. This was our 4th year's project for the first semester.

The Pied Piper of Hamelin (UE4 C++)

Prototype — 2018


ROLE — Game designer, gameplay programmer
TEAM — 2 people

A prototype on UE4 to practice my C++ skills, focusing on the player controller and camera behaviour, as well as data transmission.

CARE (Unity C#)

Prototype — 2018


ROLE — Game designer, gameplay programmer
TEAM — 3 people
TIME — 4 months


A prototype for a local coop action game for two players, about taking care of each other in an asymmetric way. Our goal was to move the players solely through gameplay.