In video games:
I am fond of working on
game feel
, especially through the
camera, controller and player features.
Combat systems
are something I love to design, but I especially appreciate
mechanics which convey meaning, with emotional value
.
I am drawn to
multiplayer games
, especially
Overwatch
, as well as
powerful, meaningful singleplayer experiences.
like
Hellblade:
Senua's Sacrifice
.
Dark Souls
is a huge influence for me as well and stands somewhere between the two, with its multiplayer blending seamlessly with the solo experience.
I could also mention other important games for me, a lot of them
indie: Brothers: A Tale of Two Sons, Hotline Miami, Spelunky, Dishonored, The Swindle, Titan Souls, Elegy for a Dead World, Orchids To Dusk...
I also love
experimental stuff!
I follow the
indie scene
closely and can’t wait to go back to
A MAZE Berlin!
Finally, I am obsessed with
Magic: The Gathering
, and play Commander, Standard, Limited, and sometimes Pioneer and Modern!
In music:
—
Hyperpop:
PC Music and affiliates
—
Rock:
post-punk, cold wave, shoegaze, hardcore punk, post-rock,
—
Metal:
black, mathcore, doom, drone
—
Traditional-inspired music:
from Wardruna to Mongolian throat-singing
—
Experimental stuff! Magma, Ulver…
I love
singing, screaming (black-metal style) and throat-singing!
I am in a post-punk band, and recorded a few
In cinema:
—
Science-fiction:
from 80s and 90s classics like Blade Runner and Ghost in the Shell to modern takes on the genre like Arrival and Annihilation.
—
Thrillers:
Sicario, Prisoners, The Invisible Man, Room, Silence of the Lamb...
— And arthouse stuff!