All
Projects
Prototypes
Jams
ABOUT ME
EVIL GENIUS 2


TEAM


20+ people

ENGINE


Asura (internal engine)

ROLE


Game designer

TIME


October 2020 - January 2022


Evil Genius 2 is a satirical spy-fi lair builder, where players take control of an Evil Genius and set their plans for world domination in motion. Build your own unique evil lair and cover operation, Train a force of criminal minions, Defend your Lair from the Forces of Justice, and Dominate the world with a Doomsday Device in this direct sequel to the 2004 cult classic!

I joined the team towards the end of production, and helped ship the game; I then provided post-launch content and balance patches until the end of its planned content release.

MY WORK


END OF PRODUCTION / POLISH PHASE:
— Providing feedback and iterating on UX, messaging, signs and feedback
— Data implementation of objectives
— Balancing objective difficulty
— Bug-fixing

POST-LAUNCH:
— Objective design
— Data implementation of objectives
— Balancing objective challenges and rewards
— Player progression (tech tree)